SDL_DisplayYUVOverlay — Blit the overlay to the display
#include "SDL.h"
int
SDL_DisplayYUVOverlay( |
SDL_Overlay * | overlay, |
| SDL_Rect * | dstrect); |
Blit the overlay
to the surface specified when it was created. The SDL_Rect structure, dstrect, specifies the position
and size of the destination. If the dstrect is a larger or smaller
than the overlay then the overlay will be scaled, this is
optimized for 2x scaling.
SDL_Overlay(3), SDL_CreateYUVOverlay(3)
| COPYRIGHT |
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This manual page is taken from the SDL library, licensed under GNU LGPL. |