SDL_WaitEvent — Waits indefinitely for the next available event.
#include "SDL.h"
int
SDL_WaitEvent( |
SDL_Event * | event); |
Waits indefinitely for the next available event, returning
1, or 0 if there was an error while waiting for
events.
If event is not
NULL, the next event is removed
from the queue and stored in that area.
SDL_Event(3), SDL_PollEvent(3)
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This manual page is taken from the SDL library, licensed under GNU LGPL. |