SDL_EventState — This function allows you to set the state of processing certain events.
#include "SDL.h"
Uint8
SDL_EventState( |
Uint8 type, |
int state); |
This function allows you to set the state of processing
certain event type's.
If state is set to
SDL_IGNORE, that event
type will be
automatically dropped from the event queue and will not be
filtered.
If state is set to
SDL_ENABLE, that event
type will be
processed normally.
If state is set to
SDL_QUERY, SDL_EventState will return the current
processing state of the specified event type.
A list of event type's can be found in the
SDL_Event section.